Pinned Repositories
AcmPaper
Anthenpia
awesome-gameserver-cn
中文游戏服务器资源大全
DRQuestionsCard
EasyRPC
EasyRPC是一个远程过程调用(Remote Procedure Call,简称RPC)的最小实现。它使用极少的类、方法演示了RPC的实现原理,是一个学习RPC工作原理的良好示例。
fastjson
:bullettrain_side: A fast JSON parser/generator for Java. (Aliyun Data Lake Analytics https://www.aliyun.com/product/datalakeanalytics powered by fastjson )
fightDemoFinal
基于quick cocos2dx 的战斗系统 可以自动攻击和用户操作攻击
gitskills
helowo
IOSDev
programming codes of IOS development course in South China University of Technology
iErda's Repositories
iErda/Anthenpia
iErda/awesome-gameserver-cn
中文游戏服务器资源大全
iErda/DRQuestionsCard
iErda/EasyRPC
EasyRPC是一个远程过程调用(Remote Procedure Call,简称RPC)的最小实现。它使用极少的类、方法演示了RPC的实现原理,是一个学习RPC工作原理的良好示例。
iErda/fastjson
:bullettrain_side: A fast JSON parser/generator for Java. (Aliyun Data Lake Analytics https://www.aliyun.com/product/datalakeanalytics powered by fastjson )
iErda/gitskills
iErda/helowo
iErda/IOSDev
programming codes of IOS development course in South China University of Technology
iErda/KinoBloom
Bloom effect for Unity
iErda/learngit
iErda/lihang_algorithms
用python和sklearn两种方法实现李航《统计学习方法》中的算法
iErda/luban
你的最佳游戏配置解决方案 {excel, csv, xls, xlsx, json, bson, xml, yaml, lua, unity scriptableobject} => {json, bson, xml, lua, yaml, protobuf(pb), msgpack, flatbuffers, erlang, custom template} data + {c++, java, c#, go(golang), lua, javascript(js), typescript(ts), erlang, rust, protobuf schema, flatbuffers schema, custom template} code。 不仅仅是导表工具。支持unity , ue4, tolua, xlua, slua, ilruntime, puerts等热更新插件;强大的数据校验能力;完善的本地化机制。a powerful game config export tool and code generator that supports for i18n and l10n.
iErda/MeshWidgetExample
Nick Darnell's example project from https://forums.unrealengine.com/development-discussion/rendering/75779-smeshwidget-hardware-instanced-slate-meshes-thread?p=710200#post710200
iErda/mikado-graph-generator
Provides a simple DSL for generating Mikado Graphs using GraphViz.
iErda/MNPR
MNPR is an expressive non-photorealistic rendering framework for real-time, filter-based stylization pipelines within Maya.
iErda/modernization
summary for code analysis and auto-refactor。《代码分析与自动化重构》 - 如何自己动手设计源码解析、构建代码的代码模型、可视化代码、以及如何进行自动化的重构和守护。
iErda/MonumentVally-Demo
iErda/MultiplayerBook
iErda/NiagaraUIRenderer
Niagara UI Renderer | Free Plugin for Unreal Engine
iErda/QMUI_Android
提高 Android UI 开发效率的 UI 库
iErda/raytracing.github.io
Main Web Site (Online Books)
iErda/RefreshAllNodes
Unreal Engine plugin that refreshes all blueprint nodes in every blueprint
iErda/Server
PanDownload的个人维护版本
iErda/shadowsocksr-speed
SSR 批量测试节点有效带宽
iErda/Sixpences
An open source project, about the independent game "Sibyl and Sixpence"
iErda/Swift-Switch-Android
应用程序模块
iErda/ue4-orders-abilities
Sample code of the talk "Hero AI: Gameplay Abilities Meet Behaviour Trees" at Unreal Fest Europe 2019.
iErda/Unity_Shaders_Book
:book: 书籍《Unity Shader入门精要》源代码
iErda/uRPG
使用 UE4 + KBEngine 开发的MMORPG游戏项目
iErda/VoxelPlugin
Voxel Plugin for Unreal Engine