Pinned Repositories
bcdec
Small header-only C library to decompress any BC compressed image
bumpx
etcdec
Small header-only C library to decompress any ETC/EAC compressed image
hlmvqt
Half-Life model viewer written from scratch using Qt 6
iorange.github.io
Vulkan Raytracing Tutorials
MetroTC
Textures converter for Metro games
QoiFileTypeNet
Paint.NET file type plugin to load/save QOI images
QOIThumbnailProvider
Adds thumbnails for QOI images in Windows
rtxON
Simple Vulkan raytracing tutorials
sh2tex
Silent Hill 2 Textures Explorer
iOrange's Repositories
iOrange/rtxON
Simple Vulkan raytracing tutorials
iOrange/bcdec
Small header-only C library to decompress any BC compressed image
iOrange/QOIThumbnailProvider
Adds thumbnails for QOI images in Windows
iOrange/QoiFileTypeNet
Paint.NET file type plugin to load/save QOI images
iOrange/bumpx
iOrange/sh2tex
Silent Hill 2 Textures Explorer
iOrange/hlmvqt
Half-Life model viewer written from scratch using Qt 6
iOrange/etcdec
Small header-only C library to decompress any ETC/EAC compressed image
iOrange/MetroTC
Textures converter for Metro games
iOrange/QCTools
iOrange/libcpucaps
iOrange/fsex
iOrange/iCube
iOrange/ericw-tools
Quake/Hexen 2 Map compiling tools - branch of http://disenchant.net/utils
iOrange/hrotex
iOrange/ISPCTextureCompressor
ISPC Texture Compressor
iOrange/kaboom_rs
Rust conversion of tinykaboom project
iOrange/Marlin-2-0-x-Anycubic-i3-MEGA-S
Marlin 2.0.x Version for Anycubic i3 MEGA M/S/P/X/CHIRON and 4MAX with Anycubic TFT or the "new" DGUS Clone TFT - Now also with BLTouch!
iOrange/Mengine
Mengine is an multiple platforms engine for creating and running graphical games
iOrange/qoi
The “Quite OK Image Format” for fast, lossless image compression
iOrange/Qt-Ribbon-Widget
A Ribbon widget for Qt
iOrange/raytracing-references
Repository contains models and reference files for ray-tracing
iOrange/renderdoc
RenderDoc is a stand-alone graphics debugging tool.
iOrange/sh2sndsplit
iOrange/Silent-Hill-2-Enhancements
A project designed to enhance Silent Hill 2 (SH2) graphics and audio for the PC. It also includes scripts to build or modify SH2 audio files (SFX, BGM and Dialog).
iOrange/SimpleR
iOrange/sokol
minimal cross-platform standalone C headers
iOrange/the_end_ex
The End Is Nigh unpacker written in Rust
iOrange/WIFIMANAGER-ESP32
wifimanager-esp32
iOrange/zed_net
Single file public domain networking library