/hs-cs

Compilation of work from my highschool Computer Science, Mobile App Programming, and Video Game Programming classes.

Highschool-Computer Science

Compilation of work from my highschool Computer Science, Mobile App Programming, and Video Game Programming classes.

Courses

  • Pre-Ap Computer Science 1 (2018-2019)
  • AP Computer Science 2 (2019-2020)
  • Mobile App Programming (2019-2020)
  • Video Game Programming 1 (2019-2020)
  • Advanced Computer Science 3 (2020-2021)
  • Advanced Video Game Programming 2 (2020-2021)

Technologies used:

  • Java
  • Swift
  • c#
  • Python
  • Unreal game engine
  • Unity game engine

Computer Science

From 2018-2021, during all three levels of this course, I have utilized: Java, Python, and Unity to make games in c#.

Highlighted works:

  • Roll a Ball
  • Star Tag

Mobile App Programming

In 2019, I completed the Mobile App Programming course which used Swift, and ciriculum based off Apple's official Swift book.

Highlited works:

  • Flappy Bird
  • IB lab

Video Game Programming

In both of the Video Game Programming courses offered, we used Microsoft's XNA framework in 2019, and c# with Unreal engine from 2020-2021.

Highlited works:

  • Joust
  • Player vs Pixel