Pinned Repositories
cpp_triangle_performance_app
Triangulation performance app
iComputation
iComputation is a Rust library that makes GPU computations easy using wgpu. It provides a sugar API and a common pipeline for computational tasks, focusing solely on computation without rendering. Ideal for developers seeking efficient, computation-focused GPU operations.
iFloat
This fixed float math library provides an efficient and deterministic solution for arithmetic and geometric operations.
iKeySort
A fast sorting algorithm combining bin and counting sort. Optimized for scenarios where a primary key can be extracted to index elements into buckets.
iMesh
Mesh builder for strokes and shapes
iOverlay
Boolean Operations for 2D Polygons: Supports intersection, union, difference, xor, and self-intersections for all polygon varieties.
iShape
iShape is a compact and efficient library specifically designed for representing 2D data structures using FixVec.
iShape-js
A fast 2D geometry library in WebAssembly for JavaScript and TypeScript. Supports polygon boolean operations, buffering, and triangulation.
iTriangle
A fast, efficient and extremely stable 2d triangulation library for rust.
xOverlay
Polygon boolean library for 45 Grad geometry
iShape-Rust's Repositories
iShape-Rust/iOverlay
Boolean Operations for 2D Polygons: Supports intersection, union, difference, xor, and self-intersections for all polygon varieties.
iShape-Rust/iTriangle
A fast, efficient and extremely stable 2d triangulation library for rust.
iShape-Rust/iShape-js
A fast 2D geometry library in WebAssembly for JavaScript and TypeScript. Supports polygon boolean operations, buffering, and triangulation.
iShape-Rust/iFloat
This fixed float math library provides an efficient and deterministic solution for arithmetic and geometric operations.
iShape-Rust/iShape
iShape is a compact and efficient library specifically designed for representing 2D data structures using FixVec.
iShape-Rust/iKeySort
A fast sorting algorithm combining bin and counting sort. Optimized for scenarios where a primary key can be extracted to index elements into buckets.
iShape-Rust/iComputation
iComputation is a Rust library that makes GPU computations easy using wgpu. It provides a sugar API and a common pipeline for computational tasks, focusing solely on computation without rendering. Ideal for developers seeking efficient, computation-focused GPU operations.
iShape-Rust/iMesh
Mesh builder for strokes and shapes
iShape-Rust/xOverlay
Polygon boolean library for 45 Grad geometry
iShape-Rust/cpp_triangle_performance_app
Triangulation performance app
iShape-Rust/iOverlayPerformance
Performance test app for iOverlay
iShape-Rust/iTree
Red-black tree implementation for rust
iShape-Rust/iBox
iShape-Rust/iCurve
Polygon boolean operations with bezier curves. Not Ready!
iShape-Rust/iShape-ffi
Bridge crate for iOverlay and iTriangle
iShape-Rust/iShape-swift
Bridge exposing Rust iShape polygon tooling to Swift.