rails First foray into building a full-stack application from the ground up.
Objective: Build a game that motivates people to take more steps with steps tracker.
Idea: A user starts off with a basic weapon and duals other users. In order to make their weapons better, and have a better chance of winning in a dual, they must purchase upgrades. Money, for upgrades, is earned by getting steps with your steps tracker (like a Fitbit or Jawbone). The more steps you have, the more money you have to spend on upgrades.
- HTML
- CSS/SASS
- Bootstrap
- Ruby
- Ruby on Rails
- Postgresql
- Make an ERD
- Learned I might have a many-to-many relationship
- Make wireframe
- Make user stories.
- Add models and migrations.
- Add Routes
- Add Controllers.
- Add views for homepage and make sure links work on that page.
- Add views for profile page and make sure links work.
- Add sign in, up, and out functionality.
- Add many-to-many relationship.
- Add ability for new users to add a weapon.
- Install Rails and Ruby Gems
http://guides.rubyonrails.org/getting_started.html
- Install and set up Git:
https://git-scm.com/book/en/v2/Getting-Started-Installing-Git
- Install Postgresql
http://www.postgresql.org/download/
- Create Github account (and it is recommended that you set up SSH).
- On this page, at the top of the screen, click the fork button, to fork this repository.
- From the terminal on your computer, in folder you want repository to be in, type:
git clone git@github.com:SuperJones/project2.git
- From the terminal, in your main folder you should now be able to
$ bundle install
$ rake db:drop
$ rake db:create
$ rake db:migrate
$ rake db:seed
- Finally you should be able to run the rails server
$ rails s
and see the current application in your browser
localhost:3000
- The model should not be a many-to-many relationship
- In retrospect a User has one Inventory and and Inventory has many Weapons.
- User do not have the ability to battle other users yet.
- An algorithm should be created to decide the winner, based off weapon hp (hitpoints), and a dice roll.
- Later armor (defense) and potions (hp & defense increase) will be added and should be taken into account.
- Devise was not implemented, so user sign in could be more secure
- Steps should be pulled from a tracker and the leader board should only show steps, and battle wins should determine ranking.
- Search button is not functional.
- A steps-to-coins conversion system should be implemented.