/demo-scene

Demo Scene Inspired from Jamie Wong blog post

MIT LicenseMIT

Demo Scene

CSG demo scene with webgl. You can see here the power of the fragment shader. All porjects are inspired from blog posts related to signed distance function and/or constructive solid geometry.

Try the demo here: https://ice-blaze.github.io/demo-scene/

Objectives to learn

  • Transparence
  • Shadow mapping
  • Blurring
  • God rays
  • Water effects
  • 3D Object positionning with the mouse