/thebigdev-flash

A utility toolkit for managing the complex hierarchies of communication in Flash games. Based on similar code used in current generation PC and console games.

Primary LanguageActionScriptMIT LicenseMIT

The Big Dev

Copyright (c) Ian Millington 2008-2009.

This software is distributed under licence. Use of this software
implies agreement with all terms and conditions of the accompanying
software licence.

Please see accompanying LICENSE file.


Introduction
============

This library is an Actionscript 3 library for advanced games. It 
includes tools for basic game management, including hierarchical sets of
views for easy implementation of nested UI's pausing, key management and 
so on.

It also has a library for AI, particularly behavior trees. The behavior 
tree code is described in the book Artificial Intelligence for Games, 
Second Edition, by Ian Millington and John Funge (Morgan Kaufmann 2009).