ijimo1's Stars
GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
Easy to integrate Vulkan memory allocation library
KhronosGroup/SPIRV-Reflect
SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.
KhronosGroup/SPIRV-Cross
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
EpicGamesExt/raddebugger
A native, user-mode, multi-process, graphical debugger.
williamchange/b3dsdf
🛠️ A toolkit of 2D/3D distance functions, sdf/vector ops and various utility shader nodegroups (160+) for Blender 2.83+. Also available as an addon which adds a menu in the shader editor.
baldurk/renderdoc
RenderDoc is a stand-alone graphics debugging tool.
EmbarkStudios/rust-gpu
🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
aduros/webuxn
Web runtime for the uxn virtual machine.
paladin-t/fantasy
A curated list of available fantasy consoles/computers.
mp81ss/BearLibTerminal
Rogue-like C++ library
morgan3d/misc
Miscellaneous code from throughout my career.
rxi/lite
A lightweight text editor written in Lua
chrismaltby/gb-studio
A quick and easy to use drag and drop retro game creator for your favourite handheld video game system
nesbox/TIC-80
TIC-80 is a fantasy computer for making, playing and sharing tiny games.
Feneric/Minima
Minima is an homage to the 8-bit Ultima games (especially Ultima II - Ultima V) written in the PICO-8 environment.
libtcod/libtcod
A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator.