Pinned Repositories
3dhouse.github.io
test web
AngryBirdsStyleGame
Angry Birds style game in Unity
BVH-Importer-Plugin
Import .bvh file into UE, create a AnimSequence
free-programming-books
o3de
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
RetargetSkeleton_UE5
Retarget Skeleton to another skeleton in ue5, both using ue4 rig way & IK Retargeter mode
Simple-Kafka-UE
kafka plugin for unreal engine (UE4/UE5)
UE_BvhConverter
convert bvh motion file to UE animation in runtime.
UEWebSocket
Open Source C++ and Blueprint WebSocket Plugin upgraded for use with Unreal Engine 4.26.1
ikobeHan's Repositories
ikobeHan/UE_BvhConverter
convert bvh motion file to UE animation in runtime.
ikobeHan/RetargetSkeleton_UE5
Retarget Skeleton to another skeleton in ue5, both using ue4 rig way & IK Retargeter mode
ikobeHan/Simple-Kafka-UE
kafka plugin for unreal engine (UE4/UE5)
ikobeHan/BVH-Importer-Plugin
Import .bvh file into UE, create a AnimSequence
ikobeHan/o3de
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
ikobeHan/UEWebSocket
Open Source C++ and Blueprint WebSocket Plugin upgraded for use with Unreal Engine 4.26.1
ikobeHan/3dhouse.github.io
test web
ikobeHan/bedrock
微信公众号自动回复机器人,基于 AWS Bedrock GenAI 服务。微信关注“哈德韦”即可体验。AWS Bedrock GenAI based auto reply robot for wechat public number.
ikobeHan/bulletFixedPoint
Fixed point implementation of the famous bullet physics engine
ikobeHan/CppMicroServices
An OSGi-like C++ dynamic module system and service registry
ikobeHan/DonAINavigation
This plugin provides a 3D dynamic pathfinding system for use with Unreal Engine 4. It's primarly designed for Flying AI creatures based in dynamic or procedural worlds that need to solve complex pathfinding tasks.
ikobeHan/GASContent
Repo to gather all Gameplay Ability System content for UE4
ikobeHan/GASDocumentation
My understanding of Unreal Engine 4's GameplayAbilitySystem plugin with a simple multiplayer sample project.
ikobeHan/KawaiiPhysics
KawaiiPhysics : Simple fake Physics for UnrealEngine4
ikobeHan/librdkafka
The Apache Kafka C/C++ library
ikobeHan/LoadingScreen
A plugin for Unreal Engine 4 to expose simple controls for managing load screens.
ikobeHan/Microservices_Tutorial
ikobeHan/microx
Microservices framework for Node.js
ikobeHan/nginx-tutorial
这是一个 Nginx 极简教程,目的在于帮助新手快速入门 Nginx。
ikobeHan/project-tracker
C# .NET backend web API + React frontend
ikobeHan/simple_web_game_server
A C++ library for creating authenticated scalable backends for multiplayer web games.
ikobeHan/stb
stb single-file public domain libraries for C/C++
ikobeHan/svelte-vite-unity-threejs
Three.js example using Unity scene from unity-to-json with Svelte and Vite
ikobeHan/ue4-vs-extensions
Useful UE4 Visual Studio extensions.
ikobeHan/UEGeoCoordinates
Provide tools for users to express Coordinates in different Geographic Coordinates Reference Systems
ikobeHan/UEViewer
Viewer and exporter for Unreal Engine 1-4 assets (UE Viewer).
ikobeHan/UnityResourceManagement
unity3d资源管理工具
ikobeHan/UnrealEvent
An unity like event binder
ikobeHan/VaOceanMobile
Ocean shader created for mobile games on Unreal Engine 4
ikobeHan/VictoryPlugin
Rama's Victory BP Plugin