Welcome to the NPCGPT github
Team: Eduardo Antonio Trevino, Saran Chowdari m, Christopher Placencio, Nicholas "Andres" Escobar
Here we are going to outline the entire project
The Project Managment Plan was done by: Eduardo Trevino
The goal of this project was to extend the capabilities of Open AI's GPT family onto a fresh virtual environment interface. Virtual Reality / Mixed Reality technologies continue to offer humans the ability to expand their creativity while allowing for experiences that would otherwise not be possible. Therefore, extending GPT to access virtual interactions by humans is essential for its continued growth towards Artifical General Intelligence
Breakdown and reason for using Frameworks/Plugins/Technology:
For this Project I decided we should build it using OpenXR. OpenXR allows for future integration of XR (Virtual and Augmented Reality) improvements to upgrade the user interaction as the technology begins to diffuse.
For the Game Engine we decided on Unreal Engine 5.1. Unreal Engine has seen a lot of use in the Digital Twin (IOT) space, immersive simulation training and gaming, and for generating synthetic data for machine learning models/environments for reinforcement learning AI models. This presents an opportunity to learn a high demanding technology with near-infinite B2B, B2C market opportunities.
VoiceSDK
MetaHuman & MetaHumanSDK
Azure Cognitive services
Http REST API
Azure Cognitive Services is a suite of APIs and services that enable developers to build intelligent applications. In this project, the following Cognitive Services are utilized:
STT (Speech to Text): Converts spoken language into written text. TTS (Text to Speech): Generates natural-sounding speech from text.
END OF PART 1
Engineering feat 1:
END OF ENGINEERING FEAT 1
DESIGN:
Engineering feat 2: Research