Pinned Repositories
bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
bimg
Image library.
bullet3
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
bx
Base library used across multiple projects
g13
libusb driver for the g13
g13d-service
godot
Godot Engine – Multi-platform 2D and 3D game engine
lutris
Lutris client - Open Source gaming platform for GNU/Linux
OpenRayman
An open source reimplementation of the Rayman 2: The Great Escape engine using C++11 and modern OpenGL.
sm64
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
imaginaryPineapple's Repositories
imaginaryPineapple/OpenRayman
An open source reimplementation of the Rayman 2: The Great Escape engine using C++11 and modern OpenGL.
imaginaryPineapple/bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
imaginaryPineapple/bimg
Image library.
imaginaryPineapple/bullet3
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
imaginaryPineapple/bx
Base library used across multiple projects
imaginaryPineapple/g13
libusb driver for the g13
imaginaryPineapple/g13d-service
imaginaryPineapple/godot
Godot Engine – Multi-platform 2D and 3D game engine
imaginaryPineapple/lutris
Lutris client - Open Source gaming platform for GNU/Linux
imaginaryPineapple/sm64
A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
imaginaryPineapple/TF2-Base
The old Team Fortress 2 source code ported to Source SDK 2013
imaginaryPineapple/The-Forge
The Forge Cross-Platform Rendering Framework PC, Linux, Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Stadia
imaginaryPineapple/source-sdk-2013-Teufort
imaginaryPineapple/toe
TOE Online Editor - edit areas and territories
imaginaryPineapple/ydotool
Generic command-line automation tool (no X!)