/OpenGL3Droom

Classic OpenGL open world third person camera sample program

Primary LanguageCMIT LicenseMIT

OpenGL3Droom

A classic OpenGL open world third person camera sample program written in SDL(Simple DirectMedia Layer). Proper mouse view constraints like high end games. Cross platform, works on Linux/Windows.

Move mouse to rotate the world view. Scroll mouse to zoom in and zoom out the view. WASD keys to move around. Directional arrow keys to rotate the view. M/N keys to move world light. f key to toggle fullscreen. excape key to shut the program.

See the program below:

Data cleaning

For usages and applications restrictions please refer to LICENSE

TODO: Mouse sensitivy is not quite right.

Cheers!

Imam Hossain (emamhd@gmail.com)