Discord Audio
🔧 Installation
Install Discord Audio
$ npm install discordaudio@latest
$ yarn add discordaudio@latest
ℹ️ About
Discord Audio is a stable and easy to use discord voice channel framework which is compatible with multiple Discord.js versions. Discord Audio makes you able to play your favorite songs in a voice channel with your Discord bot.
🔑 Features
- AudioManager - Create a music bot if you are a developer with not many experience
- Player - Create a music bot if you are a developer with experience
- Connection - Create a bot that plays a stream that never ends
- Broadcast - Create a broadcast to play in multiple servers
- Adapter - Create an adapter to play a song in a voice channel if you are not using Discord Audio
🔗 Links
📖 Example
const {AudioManager} = require('discordaudio');
const discord = require('discord.js');
const client = new discord.Client({intents: [discord.Intents.FLAGS.GUILDS, discord.Intents.FLAGS.GUILD_MESSAGES, discord.Intents.FLAGS.GUILD_VOICE_STATES]});
const config = {
token: 'Your-Secret-Token',
prefix: '-'
};
const connections = new Map();
const audioManager = new AudioManager();
client.once('ready', () => console.log(`${client.user.username} is online!`));
client.on('messageCreate', message => {
if(message.author.bot || message.channel.type === `DM`) return;
if(!message.content.startsWith(config.prefix)) return;
let args = message.content.substring(config.prefix.length).split(" ");
const vc = connections.get(message.guild.me.voice.channel?.id);
switch(args[0].toLowerCase()){
case 'play':
if(!message.member.voice.channel && !message.guild.me.voice.channel) return message.channel.send({content: `Please join a voice channel in order to play a song!`});
if(!args[1]) return message.channel.send({content: `Please provide a song`});
const uvc = message.member.voice.channel || message.guild.me.voice.channel;
audioManager.play(uvc, args[1], {
quality: 'high',
audiotype: 'arbitrary',
volume: 10
}).then(queue => {
connections.set(uvc.id, uvc);
if(queue === false) message.channel.send({content: `Your song is now playing!`});
else message.channel.send({content: `Your song has been added to the queue!`});
}).catch(err => {
console.log(err);
message.channel.send({content: `There was an error while trying to connect to the voice channel!`});
});
break;
case 'skip':
if(!vc) return message.channel.send({content: `There is currently nothing playing!`});
audioManager.skip(vc).then(() => message.channel.send({content: `Successfully skipped the song!`})).catch(err => {
console.log(err);
message.channel.send({content: `There was an error while skipping the song!`});
});
break;
case 'stop':
if(!vc) return message.channel.send({content: `There is currently nothing playing!`});
audioManager.stop(vc);
message.channel.send({content: `Player successfully stopped!`});
break;
case 'queue':
if(!vc) return message.channel.send({content: `There is currently nothing playing!`});
const queue = audioManager.queue(vc).reduce((text, song, index) => {
if(song.title) text += `**[${index + 1}]** ${song.title}`;
else text += `**[${index + 1}]** ${song.url}`;
return text;
}, `__**QUEUE**__`);
const queueEmbed = new discord.MessageEmbed()
.setColor(`BLURPLE`)
.setTitle(`Queue`)
.setDescription(queue);
message.channel.send({embeds: [queueEmbed]});
break;
case 'volume':
if(!vc) return message.channel.send({content: `There is currently nothing playing!`});
if(!args[1]) return message.channel.send({content: `Please provide the volume`});
if(Number(args[1] < 1 || Number(args[1]) > 10)) return message.channel.send({content: `Please provide a volume between 1-10`});
audioManager.volume(vc, Number(args[1]));
break;
}
});
client.login(config.token);