Pinned Repositories
AdventOfCode
Advent of Code solutions in Java
chunkbychunk
Minecraft mod in which you unlock the world chunk by chunk
DestinationSol
Official continuation of Destination Sol, the great fun little arcade space shooter from http://sourceforge.net/projects/destinationsol/
gestalt
A family of libraries providing a variety of core capabilities for use by games and game engines.
gestalt-assets-core
A library providing an asset system, intended for usage in game engines.
gestalt-asteroids
Example project and feature incubation for gestalt
gestalt-module
This project provides support for modules - java libraries that can be activated at runtime and run in a sandboxed environment.
gw2-wardrobe-unlock
A site for exploring Guild Wars 2 unlocks
museumcurator
Museum curator is mod for Minecraft assisting with the goal of collecting every item
Terasology
Terasology is an open source project started by Benjamin "begla" Glatzel to research procedural terrain generation and efficient rendering techniques in Java using the LWJGL. The engine uses a block-based voxel-like approach as seen in Minecraft. After proving itself as a solid tech demo begla was joined at first by Anton "small-jeeper" Kireev and Rasmus "Cervator" Praestholm and a full-fledged game concept was born. Our goal is a game that pays ample tribute to Minecraft in initial look and origin, but stakes out its own niche by adopting the NPC-helper and caretaker feel from such games as Dwarf Fortress and Dungeon Keeper, while striving for added depth and sophistication in the foundation systems akin to DF.
immortius's Repositories
immortius/chunkbychunk
Minecraft mod in which you unlock the world chunk by chunk
immortius/gw2-wardrobe-unlock
A site for exploring Guild Wars 2 unlocks
immortius/Terasology
Terasology is an open source project started by Benjamin "begla" Glatzel to research procedural terrain generation and efficient rendering techniques in Java using the LWJGL. The engine uses a block-based voxel-like approach as seen in Minecraft. After proving itself as a solid tech demo begla was joined at first by Anton "small-jeeper" Kireev and Rasmus "Cervator" Praestholm and a full-fledged game concept was born. Our goal is a game that pays ample tribute to Minecraft in initial look and origin, but stakes out its own niche by adopting the NPC-helper and caretaker feel from such games as Dwarf Fortress and Dungeon Keeper, while striving for added depth and sophistication in the foundation systems akin to DF.
immortius/gestalt-assets-core
A library providing an asset system, intended for usage in game engines.
immortius/museumcurator
Museum curator is mod for Minecraft assisting with the goal of collecting every item
immortius/AdventOfCode
Advent of Code solutions in Java
immortius/DestinationSol
Official continuation of Destination Sol, the great fun little arcade space shooter from http://sourceforge.net/projects/destinationsol/
immortius/gestalt
A family of libraries providing a variety of core capabilities for use by games and game engines.
immortius/gestalt-asteroids
Example project and feature incubation for gestalt
immortius/gestalt-module
This project provides support for modules - java libraries that can be activated at runtime and run in a sandboxed environment.
immortius/JOML
A Java-based math library for OpenGL rendering calculations
immortius/jump-continue
A site for drafting jumpstart themes in magic
immortius/quilt-loader
The loader for Quilt mods.
immortius/reflections
Java runtime metadata analysis
immortius/shrinkwrap
Java API for Archive Manipulation
immortius/TeraMath
Experimental standalone math and stuff
immortius/TerasologyDocs