imnazake/gameplay-message-router
A robust subsystem designed for registering and facilitating communication between unconnected gameplay objects. This system allows you to send and receive messages containing specific data through defined channels, utilizing gameplay tags.
C++
Pinned issues
Issues
- 3
I hope to support higher versions
#3 opened by LoongVeeng - 2
- 1
how to using in ue4
#1 opened by xiaobug0929 - 1
Blueprint doc
#2 opened by antoine-nedelec