/Environment-Mapping-using-Texture-map

I did an environment Mapping using OpenGL texture mapping. The texture was generated using physically based rendering software (pbrt: https://www.pbrt.org/). This was a part of my rendering course assignment.

Primary LanguageC++

Environment Mapping using Texture map (2015)

Mapping a texture onto a sphere. The texure is generated using physically based rendering software (pbrt: https://www.pbrt.org/)

Alt text Alt text

keys:

 -> up arrow - look up
 -> down arrow - look down
 -> righ arrow - look right
 -> left arrow - look left

note:

-> Makefile is created. Name of the executable is hw2
-> image is rendered using pbrt's environmetnt camera
-> imageloader.h and imageloader.cpp are collected from internet source.