inanevin
Engine Programmer at HypeHype. I code engine stuff, and try to make games ¯\_(ツ)_/¯.
HypeHype Inc.Espoo, Finland
Pinned Repositories
Cine-AI
Cine-AI is an open-source procedural cinematography toolset capable of imitating real directors. Published on CHI PLAY 2022.
CPP-Math-Library-for-Unity
A native C++ library with utility methods for math and vector calculations. Along with a Unity project that demonstrates the usage of an unmanaged C++ dll with C#.
ie-unity-scriptcollection
A collection of various C# classes for variety of purposes from systems to gameplay mechanics, to be used inside the Unity Engine.
Lina-Engine-Build-Launcher
Build launcher for compiling Lina Engine from source code.
LinaEngine
Lina Engine is an open-source , modular, tiny and fast C++ game engine, aimed to develop 3D desktop games.
LinaGX
Cross-platform rendering library that seamlessly integrates Vulkan, DirectX12 and Metal.
LinaHeaderTool
C++ reflection pre-processor tool to use along with Lina Engine. It allows compile-time reflection via class and property macros.
LinaVG
2D Vector-Graphics library for drawing anti-aliased convex shapes, lines and texts.
UE-Event-Manager
Simple C++ Event Manager that is exposed to UE4 editor, meaning that one can define events using DataTables within Editor instead of hard-coding them in C++.
UE4-Tween-Manager
Simple C++ class for creating a tweener for built-in UE4 types. Currently supports float, FVector & FRotator
inanevin's Repositories
inanevin/LinaEngine
Lina Engine is an open-source , modular, tiny and fast C++ game engine, aimed to develop 3D desktop games.
inanevin/LinaVG
2D Vector-Graphics library for drawing anti-aliased convex shapes, lines and texts.
inanevin/Cine-AI
Cine-AI is an open-source procedural cinematography toolset capable of imitating real directors. Published on CHI PLAY 2022.
inanevin/LinaGX
Cross-platform rendering library that seamlessly integrates Vulkan, DirectX12 and Metal.
inanevin/UE4-Tween-Manager
Simple C++ class for creating a tweener for built-in UE4 types. Currently supports float, FVector & FRotator
inanevin/Lina-Engine-Build-Launcher
Build launcher for compiling Lina Engine from source code.
inanevin/UE-Event-Manager
Simple C++ Event Manager that is exposed to UE4 editor, meaning that one can define events using DataTables within Editor instead of hard-coding them in C++.
inanevin/LinaHeaderTool
C++ reflection pre-processor tool to use along with Lina Engine. It allows compile-time reflection via class and property macros.
inanevin/CPP-Math-Library-for-Unity
A native C++ library with utility methods for math and vector calculations. Along with a Unity project that demonstrates the usage of an unmanaged C++ dll with C#.
inanevin/ie-unity-scriptcollection
A collection of various C# classes for variety of purposes from systems to gameplay mechanics, to be used inside the Unity Engine.
inanevin/Lina-Engine-Shader-Highlighting-VS-Code
VSCode extension provding shader highlighting for Lina GLSL files.
inanevin/LinaDependencies
Source repository for dependencies used by the Lina project.
inanevin/ML-Examples
Basic examples of various machine learning tasks implemented in Phyton.
inanevin/AssemblyJam
inanevin/SE315-Project
Basic java map-editor project for creating a 2D traffic map & ai that simulates on top of the generated map.
inanevin/Bawns
An alterated view on mobile pong.
inanevin/Course-Data-Analyzer
Java Project for Analysis of University Courses
inanevin/flutter_screen_recording
A new Flutter plugin for record the screen.
inanevin/github-issue-templates
:symbols: A collection of GitHub issue and pull request templates
inanevin/glad
Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.
inanevin/hh_screen_recorder
inanevin/implot
Advanced 2D Plotting for Dear ImGui
inanevin/inanevin
inanevin/Java-Design-Principles-Patterns-Examples
Basic examples for various design principle & pattern implementations in Java.
inanevin/Local-Item-Storage-Application
A simple console application written in C++ to create a logic basis for local item storage apps.
inanevin/Numerical-Analysis-Methods
A project containing various different methods to solve non-linear & linear equations using number of algorithms based on Numerical Analysis subjects.
inanevin/premake-core
Premake
inanevin/PuzzlePlatforms
A simple explanatory mutliplayer project for implementing Steam OSS in Unreal Engine 4.
inanevin/Unity-C-Sharp-Programming-Guide
Best practices for using C# with Unity3D game engine.
inanevin/Windows-classic-samples
This repo contains samples that demonstrate the API used in Windows classic desktop applications.