you'll need Python3 installed to use the machine
- open a terminal window and navigate to the source code's directory
- type
python3
- import the module by typing
from ebtombola import *
- use the machine
create a tombola: tombola = Tombola()
(you only need to do this once!)
create a new lot: tombola.create_lot('blinky')
(where blinky is the name of your new lot! wrapped in 's)
create a gambler: gambler = Gambler('aname', 10, tombola)
, where:
- aname is the name of the gambler (it has to be unique) wrapped in 's,
- 10 is the number of tickets they purchased,
- tombola is the
tombola
instance you created above.
place a gambler's tickets: gambler.place_tickets('blinky', 4)
, where:
- blinky is the name of the lot the gambler is betting on, wrapped in 's,
- 4 is the number of tickets they are placing
if a gambler decides to buy new tickets after having already placed tickets earlier, you'll have to skip the duplicates validation step by adding a force
parameter like this: gambler = Gambler('aname', 5, tombola, force=True)
. You can then proceed to place the tickets as you did the first time.
draw lots and find a winner: tombola.draw_lot('blinky')
you can save the state of a tombola by typing tombola.save('aname')
(where aname is the name you want to save it under)
you can load a previously saved tombola by typing tombola.load('aname')
(where aname is the name you gave the saved state earlier)
by default, Tombola instances are set to autosave each time there is a change in their state after they've been saved at least once. To change this default autosaving behavior so that saving needs to be done manually: tombola.autosave = False
you can always check on the state of a Tombola by simply typing tombola
you can see the lots and the gamblers that have bet on each: tombola.lots
you can see the claims (winners) by typing tombola.claims
you can see which gamblers have yet to claim a prize with tombola.gamblers
you can find out what lots have not been bet on by using tombola.leftover_lots()
by default, gamblers can win a maximum of 2 lots. To change this number to 3 for example, use tombola.luckyness_maximus = 3
if the default lot drawing suspense level of 5 is too much to handle, you can change it with tombola.draw_lot('blinky', suspense=3)