JavaScript implementation of a procedural pixel sprite generator similar to the old days of video game sprites. The sprites are algorithmically generated by combinatorial methods.
##Live Example http://plnkr.co/edit/Dji8rljS0yDL16Ao8Iq6?p=preview
##Algorithm
The sprites are generated by using a two dimensional mask. The values in the mask are then randomized and mirrored. The resulting template is rendered to a canvas element.
The algorithm is explained in more detail on Dave Bollinger's website.