/Nuke-Launcher

A significantly updated ZScript port of the Nuke Launcher submission from Realm667.

Nuke Launcher

Another GitHub upload of one of my previous mods that I worked at on my old Optiplex 760, but couldn't put up on GitHub, here's a video showcasing the first version of the weapon:

https://www.youtube.com/watch?v=uE2LP6o5jAo&t=87s

Changelog

VERSION 1.1:

-Added radiation poisoning, when the nuke explodes, all nearby living creatures, including the player, will begin getting radiation poisoning for a random amount of time. You can avoid being harmed by this effect by wearing a radsuit. -Added a screen flash, if a player stares at the nuclear explosion for the first moment of it appearing, their screen will flash white. This was made by Agent_Ash as I had no idea how to do it myself. -Changed the formatting in the code, and by that I mean I added a ton of probably unnecesary capitalization.