Issues
- 4
Player waiting queue
#11 opened by Romulus10 - 0
Add option to select a server to connect to.
#25 opened by Romulus10 - 2
Encryption
#8 opened by Romulus10 - 0
The chat system assigns usernames to chat messages without making sure they are the correct username.
#60 opened by Romulus10 - 0
- 0
UnicodeDecodeError: 'utf-8' codec can't decode byte 0x92 in position 6: invalid start byte
#58 opened by Romulus10 - 0
- 0
- 0
- 0
Ads information about Gomoku Game in Client
#53 opened by insipx - 2
- 1
parseQuery method in Client
#48 opened by insipx - 2
Chat system
#7 opened by Romulus10 - 2
Telnet Interface
#16 opened by Romulus10 - 2
Graphical Interface - HTML?
#17 opened by Romulus10 - 2
Inform Client if the other client disconnected
#46 opened by insipx - 2
Create a truly dynamic server
#51 opened by insipx - 0
- 1
Login system/login database
#26 opened by Romulus10 - 2
If only one client is connected, have that client in a wait loop before initiating it's thread
#38 opened by insipx - 5
Decide on code standards
#41 opened by insipx - 1
Incorporate Database with Server
#47 opened by insipx - 1
Client side waiting for client to connect
#37 opened by insipx - 3
Bus Error (core dumped)
#35 opened by Romulus10 - 1
Registration System
#27 opened by Romulus10 - 3
Player database
#10 opened by Romulus10 - 1
Database Persistence
#28 opened by Romulus10 - 2
Database - query based on username
#45 opened by Romulus10 - 0
Implement a Lobby
#30 opened by insipx - 4
Multiple Games at Once
#24 opened by Romulus10 - 2
Server Restart
#31 opened by Romulus10 - 3
Invalid Input is NOT rejected
#32 opened by Romulus10 - 1
keep track of clients connected, init a game every time two clients connect (on an even number)
#39 opened by insipx - 3
- 1
Make the two parts of gameLoop into Functions
#40 opened by insipx - 5
- 2
Moves are delayed. Like if I send 5 5 it doesn't show up on either board for a few turns.
#43 opened by Romulus10 - 1
- 1
Now the first move just segfaults...
#42 opened by Romulus10 - 1
- 1
Clients hang after a few turns.
#21 opened by Romulus10 - 2
Wrong Color
#22 opened by Romulus10 - 0
Crashes GLORIOUSLY on FreeBSD
#20 opened by Romulus10 - 0
- 3
- 1
Game Hangs on Second Turn
#23 opened by Romulus10 - 0
Turns are not properly sequential.
#19 opened by Romulus10 - 0
Last Client to Connect Monolpoizes Process
#15 opened by Romulus10 - 1
Learn to play the game.
#9 opened by Romulus10 - 1
Game Logic
#12 opened by insipx