Pinned Repositories
arm64utils
Useful arm64 related utilities for Switch related work.
array-concat
Macros for concatenating const arrays.
BinjaRustDemangler
A Binary Ninja plugin for demangling Rust symbols.
bitconv
A simple, zero-dependency, no_std compatible Rust equivalent to the C# BitConverter class.
hexlit
A zero-allocation no_std-compatible zero-cost way to convert hex-strings to byte-arrays at compile time.
pdfs
Technically-oriented PDF Collection (Papers, Specs, Decks, Manuals, etc)
picorand
A zero-dependency, no_std-compatible, easily extendable library intended for fast random number generation.
raid_solver-rs
A tool for calculating Raid Seeds for Pokemon SwSh using the Boolector SMT solver.
rust-std-skyline
Empowering everyone to build reliable and efficient software.
inspier's Repositories
inspier/BinjaRustDemangler
A Binary Ninja plugin for demangling Rust symbols.
inspier/hexlit
A zero-allocation no_std-compatible zero-cost way to convert hex-strings to byte-arrays at compile time.
inspier/array-concat
Macros for concatenating const arrays.
inspier/pdfs
Technically-oriented PDF Collection (Papers, Specs, Decks, Manuals, etc)
inspier/picorand
A zero-dependency, no_std-compatible, easily extendable library intended for fast random number generation.
inspier/raid_solver-rs
A tool for calculating Raid Seeds for Pokemon SwSh using the Boolector SMT solver.
inspier/rust-std-skyline
Empowering everyone to build reliable and efficient software.
inspier/arm64utils
Useful arm64 related utilities for Switch related work.
inspier/bitconv
A simple, zero-dependency, no_std compatible Rust equivalent to the C# BitConverter class.
inspier/aarch64-decode
A pure-Rust AArch64 decoder generated from the ARM specification
inspier/arrayvec
A vector with a fixed capacity. (Rust)
inspier/bitpacking
SIMD algorithms for integer compression via bitpacking. This crate is a port of a C library called simdcomp.
inspier/cargo-skyline
A cargo subcommand for working with Skyline plugins written in Rust
inspier/Cethleann
KTGL (Soft Engine) data exploration and research
inspier/deku
Declarative binary reading and writing: bit-level, symmetric, serialization/deserialization
inspier/faster-rwkv
inspier/feth_templates
Binary Templates for Fire Emblem: Three Houses
inspier/libc-nnsdk
Rust bindings for the parts of libc exposed by nnsdk
inspier/nanobv
Lightweight const_fn oriented BitVector implementation with no_std support.
inspier/nnsdk-rs
Unofficial Rust bindings for the Nintendo SDK
inspier/polars
Fast multi-threaded DataFrame library in Rust | Python | Node.js
inspier/rust-compression
Compression libraries implemented by pure Rust.
inspier/rust_demangle
Python wrapper around rustc-demangle.
inspier/sharenum
Macros for implementing common behaviour for multiple enum variants.
inspier/simple_parse
A declarative parser for Rust type to and from binary
inspier/skyline-rs
A Rust library for modding Nintendo Switch games using Skyline
inspier/switch-reversing
My Switch reversing scripts
inspier/these
These Data Type in Rust
inspier/three-d
A renderer written in Rust which compiles to both desktop (OpenGL) and web (WebAssembly + WebGL).
inspier/zstd-rs
zstd-decoder in pure rust