Add ons for Blender 3d
miniukof/bl-utils___________________________________________________________________________________________ Blender utilities
Collection of small scripts and functions that don't deserve their own repository.
Origin To Selected
bl_idname: mesh.origin_to_selected
Move origin of the mesh to selection.
Separate Clone
bl_idname: mesh.separate_clone
Separate selection without deleting.
Seams From Sharp Edges.
bl_idname: mesh.seams_from_sharp
Create seams from current sharp edges.
Toggle SubD modifier.
bl_idname: mesh.toggle_subd
Toggle show_viewport option in current first Subsurf modifier or create one if there's none.
Toggle SubD Cage.
bl_idname: mesh.toggle_subd_cage
Toggle show_on_cage option in current first Subsurf modifier.
Reload Images.
bl_idname: system.reload_images
Reload all loaded images.
Installation
Click on Install from File button in User Preferences Add-on tab and point it to the python file of the add-on you want to add. Add shortcut for bl_idname of that add-on.
AllBlue-Blender-Tools
A set of Blender Add-ons that can be useful here and there...
File Browser Search
File Browser Search is a BlenderAdd-on that allows you to search for files in Blender File Browser (i.e. when linking/appending resources, opening folders, adding images or movies, opening *.blend files, etc.).
Add-ons Tools
Add-on Tools allows you to decided which add-ons should be enabled according to *.blend file and not only by User Preferences.
Group Particles Tools
Group Particles Tools enables a "hidden" functionality of particles systems in Blender which allows better control over particles displayed as objects group.
Mesh Sorting Tools
Mesh Sorting Tools allows you to sort meshes in a more advanced way. It is quite useful when combined with particles or build/explode modifiers.
Animate Render Layers
Animate Render Layers allows you to animate render layers using keyframes. It can be used to speed up renders or replace objects in a scene with for example shattered objects from another layer.
Joeboy/blender-addons
This is a place to keep my blender add-ons, so I don't lose them. They're mostly quick hacks for my own benefit, but other people might find them useful too.
So far, these are all for working with the VSE:
Sync Audio: For syncing external audio with your crappy camera audio.
VSE export: Export your audio mix to an Ardour session for more powerful audio mixing.
Mute strip modifiers: Mute / unmute all VSE strip modifiers. Useful if modifiers are slowing down video previewing.
Open strip source: Open a VSE strip's source audio/video in an external editor.
Blender Add-ons: 3DM Morph
Morphing images
Download
v0.1.5 3dm_morph.py Install
Click on button Install from File... in "User Preference" Or Copy 3dm_morph.py in folder "~/.config/blender/2.78/scripts/addons"
3DM Snow
Create snow on selected objects.
Download
v0.1.0 3dm_snow.py Install
Click on button Install from File... in "User Preference" Or Copy 3dm_snow.py in folder "~/.config/blender/2.78/scripts/addons"
Transform You Can - Copy / Paste / Paste Mirror, Transform object, vertex, edge and faces.
Download
v0.2.6 3dm_transform.py Install
Click on button Install from File... in "User Preference" Or Copy 3dm_transform.py in folder "~/.config/blender/2.78/scripts/addons"
BAddons About The BAddons repository contains addons (i.e. script snippets meant to extend functionality) for the 3D software Blender. These addons are free and open-source (GPL-licensed, in version 2+), see LICENSE for more information.
Structure of the repository
The repository is organized as follows: Main folder: -general repository files (.gitignore, README's, LICENSE). -a Pickle file, ADDONS_LIST.pkl, which contains a serialized representation of the repo's structure; it is used by the next file: -a Python addon, matpi_addons_collection.py, which is intended to facilitate handling of others (dowloading, updating, deletion, etc.). See below. -various folders, containing each a Python addon. See below for more information about each addon.
Matpi's Addons Collection (Configurator) The Addons Collection addon, sometimes refered to as addon master, has been written with the goal of providing to users a simplified way to manage addons of this repository within their own Blender configuration, f.ex. to keep them updated against latest released version.
Thus, a user taking advantage of this script only needs to download and install that one per hand, which will once enabled in Blender displays options to download and install others very easily and quickly.
Usage of this addon master is strongly recommended for a ultimate experience with BAddons items. Of course, downloading each addon separately is also possible.
Description of the addons
Name Description Current version 3DView_BorderLines_BMeshEdition - Provides a way to highlight border lines (edges connected to exactly one face) of Blender meshes to help checking topology. 1.9 3DView_MeshStatistics - Computes some information about current Blender mesh, i.e. volume, area, position of the center of mass. 1.0 3DView_SynchronizeViews - Provides an option to lock viewpoint in a Blender 3D view region to the one of another view region. This addon is currently under heavy rewriting. 1.0 GameEngine_DecompileRuntime - Re-extracts the original .blend file out of a runtime executable BlenderPlayer file; this i.e. proves that the "save as Game Engine Runtime" option is reversible. 1.0 GameEngine_LegacyStart - Re-enables the 2.73-deleted option of starting the BGE from any rendering mode by pressing the P-Key in the 3D view. 1.1 Node_LocationPanel - Displays the exact position of a node in its 2D space; this is more of a demo addon, probably useless to most of the users. 1.1
Blender_add-ons
[English version]
Add-ons and python scripts made in my free time for the 3D software Blender. Currently there are avaible under GPL v3: so there are completly free to use them as you want (and i'm very interested about what you can do with it . Returns will be highly appreciated). If you enjoy them, please make a donation by buying my Lapineige's Tools, a compilation of them: http://cgcookiemarkets.com/blender/all-products/lapineiges-tool-add-ons-compilation/
[French version]
Add-ons et script python pour le logiciel 3D Blender, réalisés durant mon temps libre. Actuellement ils sont tous disponibles sous licence GPL v3: vous êtes libre de les réutiliser comme vous le souhaitez (et je suis très intéressé par ce que vous pourrez faire avec . Les retours serons très appréciés). Si vous appréciez ces outils, faites un don en achetant la compilation de ces outils, les Lapineige's Tools: http://cgcookiemarkets.com/blender/all-products/lapineiges-tool-add-ons-compilation/
Fire VR Fire: JanusVR Importer and Exporter for Blender 3D
Fire is a Blender addon that exports the current scene to the JanusVR FireBoxHTML-format. It generates the XML description of the room automatically, exports the objects and materials and launches into JanusVR with just one click. It can also import scenes directly from your PC or websites, just give it a URL.
It optionally also supports instant publication over the IPFS network (no server needed!).
Requirements
JanusVR Optional:
IPFS (only required for IPFS publication) To use IPFS, it must be present in the PATH. When not using the IPFS gateway, you need to run the IPFS daemon locally ("ipfs daemon"). Documentation
https://firevr.readthedocs.io/en/latest/
Installation
Download this repository as .zip file: https://github.com/void4/FireVR/archive/master.zip Blender -> User Preferences -> Addons -> Install from File -> Select the .zip, enable the addon More detailed installation instructions can be found here: https://firevr.readthedocs.io/en/latest/installation.html
Usage
Create your scene Blender -> 3D View -> Tool Shelf -> Misc -> Set your room and object attributes using the panel options Blender -> 3D View -> Tool Shelf -> Misc -> Set the JanusVR and Export target directories Click on Start JanusVR to export and launch your room in JanusVR This addon was tested under Ubuntu/Linux and Windows. Your feedback is welcome!
Magic-UV
Features
"Magic UV" have features as follows.
Copy/Paste UV Coordinates Copy/Paste UV Coordinates (by selection sequence) Copy/Paste UV Coordinates (Among same objects) Flip/Rotate UVs Transfer UV Manipulate UV with Bouding Box in UV Editor Move UV from 3D View Texture Projection Pack UV (with same UV island packing) Texture Lock Mirror UV World Scale UV Unwrap Constraint Preserve UV Aspect
ManuelbastioniLAB The aim of ManuelbastioniLAB is to bring you a set of advanced tools to turn your Blender in a powerful laboratory for realistic humanoid characters creation.
This software is based on the 15 years experience gained during the realization of various 3d graphics projects and CG humans and collects new algorithms, prototypes and unpublished python scripts developed by Manuel Bastioni.
Video Sequence Editor Add Ons
Video Sequence Editor Add Ons
This is my collection of Plugins for Blender3D's Video Sequence Editor. They aim to add feature which are common in other video editors to make blender the best open source video editor out there.
Transform (transform.py)
This script by kgeogeo & DoubleZ allows grabbing, scaling and rotating strips in the preview window.
Composite (composite.py)
Assists in the creation of video compositions with presets for keying, pixelizing and 3D animations.
Text (text.py)
Creates a scene with a text and allows simple editing in the sequencer.
Scene tools (sceentools.py)
Will in the future be availlable for handling and prerendering scene strips.
Record (record.py)
Will in the future be availlable to record audio in blender.