---
title: 23w51b
---
flowchart TB
subgraph tick
direction TB
subgraph tick.commandFunctions[commandFunctions]
direction TB
tick.commandFunctions.minecraft:load[minecraft:load]
tick.commandFunctions.minecraft:tick[minecraft:tick]
tick.commandFunctions.minecraft:load --> tick.commandFunctions.minecraft:tick
end
subgraph tick.levels[levels]
direction TB
subgraph tick.levels.overworld["ServerLevel[LEVEL_NAME] minecraft:overworld"]
direction TB
tick.levels.overworld.timeSync[timeSync]
subgraph tick.levels.overworld.tick[tick]
direction TB
TODO-1
end
tick.levels.overworld.timeSync --> tick.levels.overworld.tick
end
subgraph tick.levels.otherDimension["ServerLevel[LEVEL_NAME] DIMENSION⋆"]
direction TB
subgraph TODO-2
direction TB
end
end
tick.levels.overworld --> tick.levels.otherDimension
end
tick.connection[connection]
tick.players[players]
tick.server_gui_refresh[server gui refresh]
tick.send_chunks[send chunks]
tick.command_from_console_inputs["/COMMAND_FROM_CONSOLE_INPUTS⋆"]
tick.save[save]
tick.tallying[tallying]
tick.commandFunctions --> tick.levels
tick.levels --> tick.connection
tick.connection --> tick.players
tick.players --> tick.server_gui_refresh
tick.server_gui_refresh --> tick.send_chunks
tick.send_chunks --> tick.command_from_console_inputs
tick.command_from_console_inputs --> tick.save
tick.save --> tick.tallying
end
nextTickWait
tick --> nextTickWait