Heat Map
Heatmap generator for Unreal Engine, where the heatmap is essentially a material for decal projection.
Demo
↓↓↓
Heat Points
Parameter heat points
is an Array of vector3
, standing for array of heat points, every vector3's X,Y,Z channel stands for the heat point's position in UV space and its intensity:
- X: X coordinate in UV space
- Y: Y coordinate in UV space
- Z: radius for this point, in the range of 0.1 ~ 0.5
X-Axis Scale
Parameter X Scale
is a scalar
for making a rectangle instead of square, it's value equals to width/height, default to 1.
Thresholds
Parameter thresholds
is a vector3
standing for how wide each "color ring" occupy around a heat point, each channel stands for:
- X: threshold between transparent and green (boundary)
- Y: threshold between green and orange (middle)
- Z: threshold between orange and red (center)
Optimization
To make better visualization of heatmap, turn on flat shading or unlit mode, even orthographic camera can help highlight the heatmap.