ipatix/agbplay

Correctly implement GS1/2 and Mario Golf Reverb

ipatix opened this issue · 1 comments

Just as a public todo:
GS2 Reverb: Current code is a "guessed" implementation and doesn't sound accurate.
GS1 Reverb: Tried to reimplement that by reading the assembly code. Doesn't seem to sound very good nor accurate.
Mario Golf: Assembly looks pretty similar to GS2 Reverb. Needs to be done some time too.

All of the reverb algorithms are now properly implemented. 200f0e6