Issues
- 4
Search for multiple sound tables
#42 opened by dogtopus - 6
agbplay v2.0 Wishlist
#68 opened by ipatix - 2
- 3
Soundtable for "Tetris Worlds" not detected.
#73 opened by kittertron - 4
- 5
Global rom instance
#39 opened by pulsarrush - 3
Non-interactive render to file mode
#47 opened by bigfarts - 4
- 0
Unreadable games
#62 opened by uminokuchi - 3
having trouble installing
#71 opened by HUNTINGTHIEVES - 2
Strange distortions in PCM tracks.
#65 opened by kittertron - 1
Windows 11 issues
#66 opened by ilikesonicx - 1
Unable to play music from Gem Smashers
#55 opened by ScottRobRubin - 9
Bad sounding instrument in Sonic Advance
#58 opened by SombrAbsol - 0
- 4
- 2
Building/running on Arch Linux does not specifically require ncurses5-compat-libs package
#54 opened by TheBoctor - 9
"Pa_OpenDefaultStream: Invalid sample rate"
#60 opened by ruby-R53 - 10
Envelope Issue in Pokémon Ruby/Sapphire/Emerald
#49 opened by N6661 - 10
Strange Envelope Issue in Sonic Advance 3
#44 opened by Kurausukun - 3
DKC3 Unable to find songtable
#56 opened by scr-trees - 4
- 7
(Pokemon FR/LG) Pitch Bend Issues
#59 opened by Samtastic1 - 1
Issues playing music
#57 opened by SavantSusi - 6
- 2
Update README.md build instructions
#50 opened by tilkinsc - 7
- 4
CGB Channel Fix
#21 opened by Kermalis - 2
- 1
Implement track priorities and handling
#41 opened by ipatix - 17
Having trouble compiling
#40 opened by Napoleon678 - 13
- 4
error wile compiling
#36 opened by Littlemac123 - 11
.JSON Playlists not working?
#35 opened by Dippy0615 - 7
Support for GSF rips?
#32 opened by dogtopus - 3
Add option to specify path to agbplay.ini, and default it to a sane location
#27 opened by nicholatian - 2
Tag Inheritance
#34 opened by SethBarberee - 3
Label Game Boy channels
#5 opened by Sanqui - 5
Incorrect Panning in Sonic Advance 2
#19 opened by Kurausukun - 0
Reverb Buffers Not Being Read Correctly
#25 opened by Kurausukun - 0
Per-Game Reverb Buffers
#22 opened by Kurausukun - 1
Alias Free GB Channels
#8 opened by ipatix - 4
Gyakuten Saiban 3 - Neverending note
#17 opened by yopox - 2
Change instrument patch on selected track
#18 opened by DarioMelo - 2
Add precompiled binaries
#12 opened by JaceCear - 1
- 4
Compiling on Mac OS
#13 opened by yopox - 4
Possible error in checksum calculation? Misdetects Sonic Advance (Japan) (En,Ja) (Rev 1) as having bad checksum.
#10 opened by vaguerant - 1
- 3
Per-track mute in the player
#4 opened by Sanqui