Original Script by Pixel-Scripts
Modified to work with QB-Core Framework by Quake
Simple weapon crafting system with XP system and job control
Installation:
Run this SQL on DB
ALTER TABLE Players
ADD COLUMN crafting_level INTEGER NOT NULL;
Adjust config to your liking
ensure the resource. Further docs available from original creator down below
- ESX
- EnableDebug: A boolean flag indicating whether debugging is enabled for the crafting system
- XpSystem: A boolean flag indicating activate the experience system for crafting weapons
- ExperiancePerCraft: The amount of experience gained per craft in the crafting system
- Weapon: A set of definitions for different weapons in the game, each with details such as weapon code, name, job requirements, required experience, an allowed job list, and items required for crafting. For example, the sniper rifle requires the police job, 10 experience points, and 2 iron and 5 copper for crafting
- PositionCrafting: A list of locations in the game where you can craft, defined by coordinates and direction
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