/px_weapon-crafting_qb_dk

px_weapon-crafting converted to work with qb, and other customizations overtime

Primary LanguageLua

PX WEAPON CRAFTING

Original Script by Pixel-Scripts

Modified to work with QB-Core Framework by Quake ko-fi

Simple weapon crafting system with XP system and job control

px-development

Installation:

Run this SQL on DB

ALTER TABLE Players
ADD COLUMN crafting_level INTEGER NOT NULL;

Adjust config to your liking

ensure the resource. Further docs available from original creator down below

Frameworks

  • ESX

Features

  • EnableDebug: A boolean flag indicating whether debugging is enabled for the crafting system
  • XpSystem: A boolean flag indicating activate the experience system for crafting weapons
  • ExperiancePerCraft: The amount of experience gained per craft in the crafting system
  • Weapon: A set of definitions for different weapons in the game, each with details such as weapon code, name, job requirements, required experience, an allowed job list, and items required for crafting. For example, the sniper rifle requires the police job, 10 experience points, and 2 iron and 5 copper for crafting
  • PositionCrafting: A list of locations in the game where you can craft, defined by coordinates and direction

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