/osg-3rdparty-cmake

CMake scripts for building OpenSceneGraph third party libraries.

Primary LanguageCThe UnlicenseUnlicense

osg-3rdparty-cmake

CMake scripts for building OpenSceneGraph third party libraries.

These scripts can be used to build third party libraries from source using CMake(http://www.cmake.org/).

The source code for respective library has to be downloaded separately, see download locations below.

By building the INSTALL target for both debug and release these scripts will create a folder named 3rdParty. Inside this folder there will folders created to represent each platform toolset.

So far these scripts has been tested with successfully with the following toolsets:

  • Visual Studio 2010 - 32 bit build

  • Visual Studio 2010 - 64 bit build

  • Visual Studio 2013 - 32 bit build

  • Visual Studio 2015 - 32 bit build

  • Visual Studio 2015 - 64 bit build

  • MinGW + GCC 4.8.2

License

Each of the dependencies keep their original licenses since their scripts are to be considered derivative works.

The top level script is licensed according to the Unlicense:

http://unlicense.org/

Instructions

  1. Download the CMake scripts from this repository.
  2. Download the source for the dependencies you would like to use from their respective location as specified below.
  3. Start the CMake GUI and select the directory with the CMake scripts as your source directory. Use any desired output directory as binary directory.
  4. Press Configure inside the CMake GUI.
  5. Fill in the location of the downloaded sources of your desired dependencies and press "Configure" again. Repeat until there is no more errors and warnings in CMake.
  6. Press Generate inside the CMake GUI. This will generate solution file inside your binary directory.
  7. Open the solution file in your IDE.
  8. Build the ALL_BUILD project for both debug and release.
  9. Build the INSTALL project for both debug and release.

In your binary directory there will now be a folder named 3rdParty with a sub-folder named after your target platform. Inside this folder there should be all your headers and libraries.

zlib

Latest version tested: 1.2.8

Sources for zlib can be downloaded from:

http://www.zlib.net/

libpng

Latest version tested: 1.6.21

Sources for libpng can be downloaded from:

http://www.libpng.org/pub/png/libpng.html

libjpeg

Latest version tested: 9b

Sources for libjpeg can be downloaded from:

http://www.ijg.org/

libtiff

Latest version tested: 4.0.6

Sources for libtiff can be downloaded from:

http://www.libtiff.org

Note: FTP link to Master Download Site is currently broken. New location is http://download.osgeo.org/libtiff/

FreeType

Latest version tested: 2.6.3

Sources for FreeType can be downloaded from:

http://www.freetype.org/

GLUT

Latest version tested: 3.7

Sources for GLUT can be downloaded from:

https://github.com/markkilgard/glut

GIFLIB

Latest version tested: 5.1.2

Sources for GIFLIB can be downloaded from:

http://sourceforge.net/projects/giflib/

MINIZIP

Latest version tested: nmoinvaz/minizip@16455205a717532e416d92c40df44f3b1797d7d8

Sources for MINIZIP can be downloaded from:

http://github.com/nmoinvaz/minizip

cURL

Latest version tested: 7.49.1

Sources for cURL can be downloaded from:

http://curl.haxx.se/