Pinned Repositories
DIRepo
2 MSU students game
dolphin
Dolphin is a GameCube / Wii emulator, allowing you to play games for these two platforms on PC with improvements.
Fighting-Game-Input
This is an implementation of a typical input system that is seen in fighting games.
Hello-World-Vulkan
just a template Vulkan "Hello Triangle" project, implemented using SDL2 and Vulkan
PDA-Python-Lib
This is a library which implements Pushdown Automata in Python.
Pong-Classic
A recreation of the game Pong, made in Python using SDL2
SDL2-Box2D-Starter
This project is just to create a little physics test that showcases how you'd incorporate SDL2 and Box2D together, using the default SDL2 render API.
SDL2-Gamepad-Example
Just an example for how SDL2 gamepad stuff is used, makes it easy to remember and stuff
Snake-Classic
This is an implementation of the classic snake game using python and SDL2.
Zelda-Project
This is a small project that serves to recreate the Legend of Zelda in C++
isaboll1's Repositories
isaboll1/Hello-World-Vulkan
just a template Vulkan "Hello Triangle" project, implemented using SDL2 and Vulkan
isaboll1/SDL2-Gamepad-Example
Just an example for how SDL2 gamepad stuff is used, makes it easy to remember and stuff
isaboll1/Zelda-Project
This is a small project that serves to recreate the Legend of Zelda in C++
isaboll1/PDA-Python-Lib
This is a library which implements Pushdown Automata in Python.
isaboll1/Pong-Classic
A recreation of the game Pong, made in Python using SDL2
isaboll1/SDL2-Box2D-Starter
This project is just to create a little physics test that showcases how you'd incorporate SDL2 and Box2D together, using the default SDL2 render API.
isaboll1/Snake-Classic
This is an implementation of the classic snake game using python and SDL2.
isaboll1/DIRepo
2 MSU students game
isaboll1/dolphin
Dolphin is a GameCube / Wii emulator, allowing you to play games for these two platforms on PC with improvements.
isaboll1/Fighting-Game-Input
This is an implementation of a typical input system that is seen in fighting games.
isaboll1/gzdoom
GZDoom adds an OpenGL renderer to the ZDoom source port.
isaboll1/gamescope
SteamOS session compositing window manager
isaboll1/Hello-World-Vulkan-HPP
A Vulkan HPP program i've been working with following tutorials and junk. Rewritten in Vulkan HPP
isaboll1/imgui_sdl_renderer
ImGuiSDL: SDL2 based renderer for Dear ImGui
isaboll1/lect4-git
For Class, Lecture 4
isaboll1/linux-hdr-atomic-async
Copied from linux-hdr/josh-hdr-colorimtery from Joshua Ashton (https://gitlab.freedesktop.org/JoshuaAshton/linux-hdr), with the Atomic Async Patchset implemented for atomic async pageflip commits, for immediate mode with gamesope (https://lore.kernel.org/dri-devel/20220824150834.427572-1-contact@emersion.fr/)
isaboll1/uMario_Jakowski
uMario C++/SDL2 Game by Łykasz Jakowski
isaboll1/vinaysomawat.github.io
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