This is a fork of FNA as part of the Murder Engine. FNA is an XNA4 reimplementation that focuses solely on developing a fully accurate XNA4 runtime for the desktop.
See https://fna-xna.github.io/ for more details about FNA!
- Run
nuget\update_libs.ps1
- Build arm64 binaries with fnalibs-apple-builder and place them in
packages\osx-arm64
- Run
dotnet pack ./FNA.Core.csproj -c Release -p:ContinuousIntegrationBuild=true -p:PackFNALibs=true
- Manually upload at nuget!
FNA is released under the Microsoft Public License. See LICENSE for details.
FNA uses LzxDecoder.cs, released under a dual MSPL/LGPL license. See lzxdecoder.LICENSE for details.
FNA uses code from the Mono.Xna project, released under the MIT license. See monoxna.LICENSE for details.
Documentation for FNA and Murder Engine can be found at:
https://github.com/FNA-XNA/FNA/wiki
https://isadorasophia.com/murder/
Issues and patches are encouraged to be reported via the FNA GitHub: