/Mega_Man_2D

This project is to practice my skills developing a 2d platform game using new features from Unity version 2017.2 (Worldbuilding in 2D using Tilemap and 2D Cinemachine). I'm using as base an Armored Armadillo level from Capcom’s Mega Man X game. Mega Man is a brand copyrighted by Capcom, so don't get crazy ideas about earning money with it. All sprites used in this project are from normal searches on Google images.

Primary LanguageC#

Mega Man 2D

  • This project is to practice my skills developing a 2d platform game using new features from Unity version 2017.2 (Worldbuilding in 2D using Tilemap and 2D Cinemachine).

  • I'm using as base an Armored Armadillo level from Capcom’s Mega Man X game. Mega Man is a brand copyrighted by Capcom, so don't get crazy ideas about earning money with it.

  • All sprites used in this project are from normal searches on Google images.

  • Init Game

  • Run + Jump