FlexibleSceneManagement
Unity Scene Management for internal and external scenes
Purpose: Create a framework to allow add\load external scenes at a run time as well as to provide bread crums to navigate back to the previous scene. This should allow for a better scene tansitions and a use of cut scenes.
Requirements: The framework should be able to handle loading scene additively. The framework should be able to handle asset bundle management.
Design:
Implementation:
Testing: