/Design-Patterns-and-Best-Practices-in-Java

Design Patterns and Best Practices in Java, published by Packt

Primary LanguageCMIT LicenseMIT

Design Patterns and Best Practices in Java

Design Patterns and Best Practices in Java

This is the code repository for Design Patterns and Best Practices in Java, published by Packt.

A comprehensive guide to building smart and reusable code in Java

What is this book about?

Having a knowledge of design patterns enables you, as a developer, to improve your code base, promote code reuse, and make the architecture more robust. As languages evolve, new features take time to fully understand before they are adopted en masse. The mission of this book is to ease the adoption of the latest trends and provide good practices for programmers.

This book covers the following exciting features:

  • Understand the OOP and FP paradigms
  • Explore the traditional Java design patterns
  • Get to know the new functional features of Java
  • See how design patterns are changed and affected by the new features
  • Discover what reactive programming is and why is it the natural augmentation of FP

If you feel this book is for you, get your copy today!

https://www.packtpub.com/

Instructions and Navigations

All of the code is organized into folders. For example, Chapter02. Chapter 1 does not have code files.

The code will look like the following:

if (test expression)
{
  Statement upon condition is true
}

Following is what you need for this book: This book is for those who are familiar with Java development and want to be in the driver’s seat when it comes to modern development techniques. Basic OOP Java programming experience and elementary familiarity with Java is expected.

With the following software and hardware list you can run all code files present in the book (Chapter 2-9).

Software and Hardware List

Chapter Software required OS required
All Java 10 Windows (8 GB RAM)
All Eclipse IDE (Latest) Windows (8 GB RAM)

We also provide a PDF file that has color images of the screenshots/diagrams used in this book. Click here to download it.

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Get to Know the Author(s)

Kamalmeet Singh Kamalmeet Singh got his first taste of programming at the age of 15, and he immediately fell in love with it. After getting his Bachelor’s degree in Information Technology, he joined a startup, and his love for Java programming grew further. After spending over 13 years in IT Industry and working in different companies, countries and domains, Kamal has matured into an ace developer and a technical architect. The technologies he works with range from Cloud computing, Machine Learning, Augmented reality, Serverless applications, Microservices and so on, but his first love is still Java.

Adrian Ianculescu Adrian Ianculescu is a software developer with 20 years programming experience, of which 12 years were in Java, starting with C++, then working with C#, and moving naturally to Java. Working in teams ranging from 2 to 40, he realized that making software is not only about writing code and became interested in software design and architecture, in different methodologies and frameworks. After living the corporate life for a while, he started to work as a freelancer and entrepreneur following his childhood passion to make games.

Lucian-Paul Torje Lucian-Paul Torje is an aspiring software craftsman working in software industry for almost 15 years. He is interested in almost anything that has to do with technology. This is why he has worked with everything from MS-DOS TSR to microservices, from Atmel microcontrollers to Android, iOS and Chromebooks, from C/C++ to Java, and from Oracle to MongoDB. Whenever someone is needed to use new and innovative approaches to solve a problem, he is keen to give it a go!

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