Pinned Repositories
CachedGUI
A 2-lines wrapper to make your Unity GUI 100x faster
CovariantCollections
C# type-safe List<T> wrapper allowing casts to ILists of any subtype.
EntityComponentSystem
A simple and fast Entity-Component-System for C#.
FLINQ
LINQ replacement suitable for realtime applications thanks to object pooling.
LINQCached
IEnumerable extension which provides easy frame-based caching.
MMORPG
[LEGACY] An attempt to make a 2D MMORPG game in C++ as a kid.
Survival
An unfinished 3D survival game written in C++14.
ZombieShooter
A simple 2D zombie shooter game written in C# using SFML.
RimWorld-ChineseSimplified
RimWorld-ru
Russian Localization for RimWorld
isonil's Repositories
isonil/MMORPG
[LEGACY] An attempt to make a 2D MMORPG game in C++ as a kid.
isonil/Survival
An unfinished 3D survival game written in C++14.
isonil/EntityComponentSystem
A simple and fast Entity-Component-System for C#.
isonil/ZombieShooter
A simple 2D zombie shooter game written in C# using SFML.
isonil/CachedGUI
A 2-lines wrapper to make your Unity GUI 100x faster
isonil/CovariantCollections
C# type-safe List<T> wrapper allowing casts to ILists of any subtype.
isonil/FLINQ
LINQ replacement suitable for realtime applications thanks to object pooling.
isonil/LINQCached
IEnumerable extension which provides easy frame-based caching.