/EsnyaUnityShaders

Shader collection for Unity built-in shading. Tested with Unity 2018.4.20f1.

Primary LanguageShaderLabMIT LicenseMIT

Esnya Unity Shaders

Shader collection for Unity built-in shading. Tested with Unity 2018.4.20f1.

(Japanese)

Demo

EsnyaPBR

Customized PBR shader, similar to Autodesk Interactive. It supports "wrong roughness correction" and advanced features of the Amplify Shader Editor such as refraction, transparency and translucency.

Misc/Debug

Visualizes normals, UV1, UV2, and position.

Misc/Occluder

Occludes everything behind.

Misc/Meta

A metapass-only shader to provide static lighting.

Osakana Shader

GPU particles of migrating small fish such as in an aquarium. See also OsakanaShader/README.md.

OsakanaShader



Japanese

Demo

EsnyaPBR

Autodesk Interactiveに似たPBRシェーダー。おかしなRoughnessを補正したり、Amplify Shader Editorの高度な機能(屈折、Transmission、Translucency)をサポート。

Misc/Debug

法線、UV1、UV2、座標を可視化。

Misc/Occluder

後ろにあるものをすべて隠す。

Misc/Meta

Static Lightingにのみ反映されるメタパスだけのシェーダー。

OsakanaShader

回遊する小魚のGPUパーティクル。詳細はOsakanaShader/README.md

OsakanaShader