/ARCaveMan

A WIP tool for modifying the data.arc (Proprietary archive format used in Super Smash Bros. Ultimate) 's filesystem.

Primary LanguageC++

ARCaveMan

A WIP tool for modifying the data.arc's filesystem, written in C++. Most code here is either unfinished or doesn't work at all. All structures defined were derived from many existing data.arc parsers, notably jam1garner's smash-arc and Ploaj's ArcCross. Some of the logic for file addition and other similar operations was derived from Raytwo's ARCropolis.