ivangoremykin's Stars
vcg-uvic/viper
Open-source code for VIPER -- Volume Invariant Position-based Elastic Rods
crookookoo/handUI
UI elements and prototyping tools for hands
martinmoene/optional-lite
optional lite - A C++17-like optional, a nullable object for C++98, C++11 and later in a single-file header-only library
InteractiveComputerGraphics/SPlisHSPlasH
SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.
jbikker/lighthouse2
Lighthouse 2 framework for real-time ray tracing
sueda/eol-cloth
Eulerian-on-Lagrangian Cloth Simulation
doyubkim/fluid-engine-dev
Fluid simulation engine for computer graphics applications
luigifcruz/CyberRadio
📻 An SDR Based FM/AM Radio For Desktop. Accelerated with #cuSignal and Numba.
GaijinEntertainment/daScript
daslang - high-performance statically strong typed scripting language
tuxalin/THST
Templated hierarchical spatial trees designed for high-peformance.
fungos/cr
cr.h: A Simple C Hot Reload Header-only Library
yvanvds/yse-soundengine
advanced 3D sound engine
CorentinJ/Real-Time-Voice-Cloning
Clone a voice in 5 seconds to generate arbitrary speech in real-time
sciecode/sheen
GPGPU cloth simulation
codecrafters-io/build-your-own-x
Master programming by recreating your favorite technologies from scratch.
cycfi/q
C++ Library for Audio Digital Signal Processing
BrutPitt/imGuIZMO.quat
ImGui GIZMO widget - 3D object manipulator / orientator
leomccormack/Spatial_Audio_Framework
A cross-platform framework for developing spatial audio algorithms and software in C/C++
LabSound/LabSound
:microscope: :speaker: graph-based audio engine
turanszkij/WickedEngine
3D engine with modern graphics
mjansson/foundation_lib
Cross-platform public domain foundation library in C providing basic support data types and functions to write applications and games in a platform-independent fashion.
mjansson/rpmalloc
Public domain cross platform lock free thread caching 16-byte aligned memory allocator implemented in C
sonicether/SEGI
A fully-dynamic voxel-based global illumination system for Unity
kayru/Probulator
Experimentation framework for probe-based lighting
pond3r/ggpo
Good Game, Peace Out Rollback Network SDK
carp-lang/Carp
A statically typed lisp, without a GC, for real-time applications.
nem0/lucy_job_system
Fiber-based job system with extremely simple API
evincarofautumn/Hap
A simple concurrent programming language.
neuecc/UniRx
Reactive Extensions for Unity
tabatkins/railroad-diagrams
:steam_locomotive: A small JS+SVG library for drawing railroad syntax diagrams, like on JSON.org. Now with a Python port!