/godot-gameboy-shaders

Godot Gameboy Shaders will make almost any game look like if it was played on an GameBoy.

Primary LanguageGDScriptMIT LicenseMIT

Godot Gameboy Shaders

This is a demonstration of how you can make your game appear to be on a gameboy. This demo includes a menu where you can adjust most of the settings needed to cutomize it.

You can download the sample images used here (Mega Man 3) and here (The Jetsons: Robot Panic).

How-To Use

Watch the YouTube video guide or read the full tutorial on my web-page.

Screenshots

Before After
Before Gameboy Shaders After Gameboy Shaders
Empty screen:

Empty Gameboy Screen

Customize your own color scheme:

Set your own 4 Colors

License

MIT License (MIT)

Copyright (c) 2023 Ivan P. Skodje

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.