Pinned Repositories
AirQualityMonitoring_STM32
BSplineFitting
Fitting cubic spline curve to 2d points
demoWFC
FYP
Final Year Project
gamedeveloper
GAMES101
Assignments for the online course GAMES101: Introduction to Computer Graphics
GGJ2021
IDPM
Mesh-processing-library
C++ libraries and programs demonstrating mesh processing research published in ACM SIGGRAPH (1992-1998)
OpenGraphic
Graphic Engine & Game Engine lists
iwnlcyan's Repositories
iwnlcyan/AirQualityMonitoring_STM32
iwnlcyan/BSplineFitting
Fitting cubic spline curve to 2d points
iwnlcyan/demoWFC
iwnlcyan/FYP
Final Year Project
iwnlcyan/gamedeveloper
iwnlcyan/GAMES101
Assignments for the online course GAMES101: Introduction to Computer Graphics
iwnlcyan/GGJ2021
iwnlcyan/IDPM
iwnlcyan/Mesh-processing-library
C++ libraries and programs demonstrating mesh processing research published in ACM SIGGRAPH (1992-1998)
iwnlcyan/OpenGraphic
Graphic Engine & Game Engine lists
iwnlcyan/UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
iwnlcyan/wavefunctioncollapse
Walk through an infinite, procedurally generated city