Render low-res scenes to the canvas in a retro 8-bit era style. Aseprite exported animation wrapper, scene management, sound and image management, particle support.
- Promise-based image resource loaders.
- 'Blit' style functions to draw image resources on the canvas.
- Animation controller class that uses the image module and imported Aseprite JSON to draw the correct frame on the canvas using the image module functions.
- Text 'blit' style function to draw a string on the canvas with a raster (bitmap) font.
- Supports keyboard and gamepad polling.
- Supports input mapping agnostically: 'left' will poll any input mapped to that name regardless of type (keyboard or gamepad).
- Promise-based audio resource loaders. Uses a global audio element and loads files as tracks.
- Play/pause, onended/onplay events, etc.
- Volume control.
- Promise-based audio resource loaders. Uses a global audio element and loads files as tracks.
- Play pause, onended/onplay events, playlists, etc.
- Volume control.
- Update/Draw and activation/deactivation event methods given an id and transition logic.
- Auto-layout options for text labels: single-rows, single-columns, rows-of-columns, multi-column.
- Manual rect layout option.
- Keyboard/gamepad/mouse event handlers with auto-navigation.
- Manually speicify navigation option.
Import the library into your script:
import * as retrolib from './src/retrolib'
Or you can import the web bundle in your HTML file:
<script src="./dist/retrolib.js"></script>
And then draw text using the default font on the specified canvas 2d context.
retrolib.font.drawText(0, 0, 'Text', '#f1f1f1ff')
Retrolib will create the canvas, set its CSS style for pixel art and resize it to fit the window if you call the initialize function in your HTML file like this:
retrolib.initialize('gamecanvas', 320, 200, true, true) // Creates a <Canvas/> element with pixel resolution 320x200 and resize to fill the window.
Generated markdown documentation available in the docs folder.
Some features are demonstrated in the samples folder.
retro pixel-art low-res 8-bit library vga-nostalgia