RuntimeMeshLoader for UE4
Use this plugin with ProceduralMeshComponent,you can load mesh with Blueprint in runtime,support relative and absolute Path.
Supported file formats 3DS BLEND (Blender) DAE/Collada FBX IFC-STEP ASE DXF HMP MD2 MD3 MD5 MDC MDL NFF PLY STL X OBJ OpenGEX SMD LWO LXO LWS TER AC3D MS3D COB Q3BSP XGL CSM BVH B3D NDO Ogre Binary Ogre XML Q3D ASSBIN (Assimp custom format) glTF (partial) 3MF