Pinned Repositories
3d-engine
A toy game engine for learning purposes. ECS, C++17, OpenGL
3DGaussianSplatGL
使用C++跟OpenGL实现的3D Gaussian splatting
3DVisualizer
Highly interactive application for visualization and analysis of 3D multivariate gridded data, such as produced by finite element method (FEM) simulations, confocal microscopy, serial sectioning, computerized axial tomography (CAT) scans, or magnetic resonance imaging (MRI) scans
bgfx-android
use bgfx.cmake for cross compile
filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
hello-bgfx
imgui-android
Jac-3DEngine
Based OpenGLES2.0, C++,crossplatform,3D Engine
OpenGLES2
A simple OpenGLES 2.0 iOS project written in C++ with some Objective-C where necessary that uses and borrows portions Cinder components (www.libcinder.org) where necessary.
opengles3-book
OpenGL ES 3.0 Programming Guide Sample Code
jaccen's Repositories
jaccen/android-ndk
Android NDK samples
jaccen/angle
A conformant OpenGL ES implementation for Windows, Mac and Linux.
jaccen/BansheeEngine
Banshee Game Engine
jaccen/CRYENGINE
CRYENGINE source code.
jaccen/entity-framework
C++ game entity framework
jaccen/GamePlay-deps
External dependencies for GamePlay framework.
jaccen/Geeling
jaccen/gkEngine
A cross-platform game engine with cutting-edge real-time rendering tech & fantastic speed.
jaccen/gli
OpenGL Image (GLI)
jaccen/glsl-optimizer
GLSL optimizer based on Mesa's GLSL compiler. Used in Unity for mobile shader optimization.
jaccen/godot
Godot Game Engine
jaccen/godotengine-godot
jaccen/Guar3D
Game engine using C++11, OpenGL.
jaccen/https---github.com-godotengine-godot
jaccen/IntroductionToVulkan
Source code examples for "API without Secrets: Introduction to Vulkan" tutorial
jaccen/Jac3DEngine
基于GLES2.0, 3.0跨平台引擎, 目前还不完善,请勿下载~
jaccen/lullaby
jaccen/OGLES-Learn
jaccen/OpenGL-Build-High-Performance-Graphics
OpenGL Build High Performance Graphics, by Packt
jaccen/ORB_SLAM2
Real-Time SLAM for Monocular, Stereo and RGB-D Cameras, with Loop Detection and Relocalization Capabilities
jaccen/Paddle
PArallel Distributed Deep LEarning
jaccen/ppsspp
A PSP emulator for Android, Windows, Mac, Linux and Blackberry 10, written in C++. Want to contribute? Join us in #ppsspp on freenode (IRC) or just send pull requests / issues.
jaccen/Pyros3D
C++ OpenGL Game Engine for Linux, Windows, MacOSX, Raspberry, OpenVR, Android and WebGL
jaccen/rpg_svo
Semi-direct Visual Odometry
jaccen/SGPEngine
Simple and Great cross-Platform Game Engine Now support OpenGL 3.3 and OpenGL ES 2.0
jaccen/sravan-work
Automatically exported from code.google.com/p/sravan-work
jaccen/SW-Engine
Cross-platform engine
jaccen/trunk
jaccen/Vulkan
Examples and demos for the new Vulkan API
jaccen/VulkanSamples
Vulkan Samples