/bl2-mods

BL2 mods

Primary LanguagePython

Installation

  • Just copy the entire repository to your Binaries folder (the folder containing Win32/Borderlands.exe)

python genskill.py > mods-m/ffyl.txt java -jar BLCMM_Launcher.jar >> open zerokills-m.txt >> Import ffyl.txt >> Save

./Borderlands.exe >> exec assassin-m.txt -- main menu/console -- return to the outer menu (the one which connects and updates) >> exec assassin-m.txt -- outer menu/console

genskill.py

  • CA
    • base duration 1800s
    • no loss in menu
  • Kunai
    • 2x speed
    • small spread cone
  • CounterStrike [for RAIDING]
    • Melee hit in deception has a chance to give a stack of FRENZY
    • Stacks last 90s max, and all stacks are lost on kill (useful for raiding)
    • Each FRENZY stack gives +150% Ambush damage, +33% cooldown rate
    • Chance without 'Slayer of Terra' com at 10 points: 12%
    • Chance with 'Slayer of Terra' com at 10 points: 112%
  • Fearless
    • 0.3% health regen per point
    • lowers weapon fire delay
    • adds a bullet to sniper rifle shot, lowers velocity
    • not sure, but should add +100% shock damage on shock weapons (not sure because of how values are calculated)
  • Execute
    • no longer needs a target under crosshair
  • Deception
    • fast animation by default

Infinity

  • adds +200% melee damage to the infinity (because a pistol is wayyyy more assassin-y than an assault rifle)

Dagger

  • modifies the 1340 shield to become the DAGGER
  • always at 0 shield
  • +25% move speed
  • +50% base armor
  • 1.75M roid damage on OP8
  • -50% status damage

Mustang / Sally

Misc

unencumbered.py

  • was an attempt to make a gunless zero
  • there are too few user controlled events without guns