I appreciate the effort put in Godot but there are some issues that made me stop working with it:
- a scriptclass can only have one parent class, there is no multiple inheritance (for gods sake) but also not interfaces. Therefore oo-patterns cannot be fully applied.
- furthermore I get "cyclic-dependency" issues that makes it nearly impossible to write 2 classes that depend on each other ?!
- non-typesafe programming is encouraged which leads to errors at runtime instead at compiletime
This is my first game in GodotEngine V3.1 to learn how to make games there.
Its some kind of Waitress-simulation where you have to memorize the drink-orders from customers and deliver them correctly. (some kind of memory game?)