/Flappy-Bird-GBA

An implementation of Flappy Bird on the Gameboy Advance in C++

Primary LanguageC++

Flappy-Bird-GBA

An implementation of Flappy Bird on the Gameboy Advance in C++

We are learning from tonc, and some of the code is copied or adapted from there, including in particular the stuff in source/tonc_demo_lib.

Be warned; there is no documentation and no tests.

This works today, albeit with very bad graphics and some slight oddities in the physics.