jadbox/IsoHill-Game-Engine
IsoHill is a new isometric engine for Flash Player 11 [molehill] built on top of the open 2D framework Starling. Features: Plugins - engine-wide modifications, Includes a TMX [CVS export] parser, Components - dynamic logic can be added and removed from IsoSprites, Virtually unlimited layers, Anti-aliasing of isometric tiles, deterministic framework, Mipmapping, and under BSD license
ActionScript
Stargazers
- aleksraiden@CoinIndexAgency
- AndreasOM
- bengarney@TheEngineCompany
- c0dtTokyo
- caiofranchiCobaia
- carlosg2
- chenkevin
- cksachdevBangalore, Karnataka, India
- creynders@S-M-A-K-Gent
- dfeddon
- dwzzz
- dzqBeijing
- evan-liuAuckland, New Zealand
- evilangelistHelmage Games
- fans8Adobe
- geraldyeo@january-capital
- harmyshanghai
- icekFatCode
- jamesyoungAbridged
- JingkunLiu
- JulianGLondon, UK
- kivancgumusTeam Behind It
- lasg125Personal
- lucasdupinGoogle
- neokeats
- o2co2MOTSE
- orgicusLondon
- pauliusuzaUpheaver OU
- pop000ooobeijing
- rthery@Quell-Tech
- savage69kr
- sebastienk
- sergey-miryanov
- smakinsonFlorida
- TomyailMeituan
- yadurajivBangalore