I currently stopped updating this project.
I don't think I can work on this project any time soon :(
version 0.0.11 (May 2014)
DungeonScript is a language for making html5 retro first person dungeon crawler game, like Wizardry.
The project is inspired by Stephen Lavelle's PuzzleScript, and Twelve by Ramsey Nasser.
This project was started from the spring 2014 class 'Governing Dynamics of Software' taught by Ramsey at ITP, Tisch School of the Arts, NYU.
- It need to be easier and more intuitive than just javascript.
- But at the same time it should not look way too exotic.
- Avoid to be too easy that restricts variety of game mechanic possibilities
- But it now kinda look too much generic, maybe?
- Look for DungeonScript site for more information
- Documentation would not be up to date, but would show some core ideas
- May 12 (0.0.11) -- Rewrote parser to support flexible charmings and maths
- May 11 (0.0.10) -- Version numbering finally has been started
Contains PEGjs, sugarjs, jquery, and bootstrap.