/Learning-Rust

Primary LanguageRustMIT LicenseMIT

Learning-Rust

Introduction

Rust is a modern systems programming language that emphasizes performance, security, and concurrency. It was developed by Mozilla and is designed to be fast, memory safe, and easy to write and maintain.

Rust is a statically typed language that provides many features typically found in high-level languages, such as garbage collection, memory safety, and object-oriented programming. However, Rust is unique in that it provides these features without sacrificing performance, making it an excellent choice for systems programming and other performance-critical applications.

One of the key features of Rust is its ownership and borrowing system, which ensures that memory is managed safely and efficiently without the need for garbage collection. This makes it possible to write low-level system code that is both fast and safe, without the risk of common memory-related bugs such as null pointers, buffer overflows, and use-after-free errors.

Rust also provides excellent support for concurrency, with built-in features such as threads and asynchronous programming. This makes it easy to write concurrent, high-performance applications that take full advantage of today's multi-core CPUs.

Exercise statements:

  1. Hello, World!: Write a program that prints "Hello, World!" to the console.
  2. Input and output: Write a program that reads a string from the console and prints it back.
  3. Variables and constants: Write a program that declares a variable and a constant, and prints their values to the console.
  4. Functions: Write a program that defines a function that takes two arguments and returns their sum.
  5. Control flow: Write a program that uses if/else statements to print different messages depending on the value of a variable.
  6. Loops: Write a program that uses a loop to print the numbers 1 to 10.
  7. Arrays: Write a program that defines an array of integers and prints each element to the console.
  8. Strings: Write a program that defines a string and prints its length to the console.
  9. Tuples: Write a program that defines a tuple and prints its elements to the console.
  10. Structs: Write a program that defines a struct and creates an instance of it.
  11. Enums: Write a program that defines an enum and uses it in a match statement.
  12. Option and Result: Write a program that uses Option and Result types to handle errors.
  13. Traits: Write a program that defines a trait and implements it for a struct.
  14. Lifetimes: Write a program that uses lifetimes to ensure memory safety.
  15. Ownership: Write a program that demonstrates the concept of ownership in Rust.
  16. Borrowing: Write a program that demonstrates borrowing in Rust.
  17. Ownership and borrowing: Write a program that demonstrates how ownership and borrowing work together in Rust.
  18. Iterator: Write a program that uses an iterator to iterate over a collection.
  19. Map and filter: Write a program that uses map and filter to transform a collection.
  20. Closures: Write a program that uses closures to define a function.
  21. Error handling: Write a program that demonstrates how to handle errors in Rust.
  22. File I/O: Write a program that reads from and writes to a file.
  23. Command line arguments: Write a program that accepts command line arguments.
  24. Concurrency: Write a program that uses threads to run multiple tasks concurrently.
  25. Mutex: Write a program that uses a mutex to protect a shared resource.