A basic wrapper around steam_api64.dll
to debug steam functionality.
This project requires headers from Steamworks SDK. Place the folder public/steam
in the project directory (alongside kaisuo_api.sln
).
Build with Visual Studio, output is placed in out/
.
Rename steam_api64.dll
to steam_api64_original.dll
, place the newly compiled steam_api64.dll
into the same directory.
A log of calls is written to steam_api64.log
in the executable directory.
If you are wondering where the name came from, I asked a friend of mine and they chose this name.